#ifndef AFPHYSICS_H
#define AFPHYSICS_H

//struct Physics_t
//{
//  int velocity;
//};
//
//typedef struct Physics_t Physics;

int CollisionDetection(Sprite *controlledSprite, Sprite *spriteList);

// FUNCTIONS NOT WORKING AS INTENDED:
void isSpriteAbove(Sprite* character, Sprite** spriteList, dpPixel buffer);

#endif